arma 3 blackfish sling load
By https://github.com/sethduda/AdvancedSlingLoading, Subscribe to the Armaholic.com Youtube channel. Can also be used to unload a specific loaded vehicle or all loaded vehicles. Even Mi-26 cannot handle that much. Or do I need to sync the module to any helicopter I manually place down in the editor?

Copyright © Bohemia Interactive a.s. Bohemia Interactive® is a registered trademark of Bohemia Interactive a.s. All rights reserved. For proper function it needs suitable transport vehicle with cargo space defined in model and in config. Since this almost never comes up during normal gameplay -- only occurring in lazy use of the Editor -- it might not even be worth a fix. Fly the brand-new CH-67 Huron and Mi-290 Taru heavy-lift helicopters, and master Sling Loading to provide ground support in the Arma 3 Helicopters DLC. hover above the target (minimum is an altitude of 9m or lower), both lines (horizontal and vertical) should be green, now press "B" to initiate the sling load procedure-if your helicopter is aligned correctly you should hear an engine sound (hooks got lowered) and see a visual progress (Attaching) on your SLA (strings got lowered in the third person view)4. after the target got sling loaded (SLA shows "Hooked") you are ready to go5. ASL seems have MP problem which cause bumpy load on servers. I would just say: "Go and try for yourself!" place a soldier (player), a Quadbike and a flying MH-9 Hummingbird (click on it and hold Alt to set its altitude with the mouse)2. connect the MH-9 Hummingbird with the soldier-highlight the MH-9, hold Ctrl, click and drag the line to the soldier on the ground-now the soldier on the ground is in command of the MH-9 Hummingbird crew3. A future improvement might be to have friendly AI in Safe state capable of hooking things up for single-player use, either with a user action ("Request Attach") or just automation (if helicopter has deployed ropes, take rope and tie to nearest attachable object). You will be able to leave a comment after signing in, Copyright © Bohemia Interactive a.s. Bohemia Interactive® is a registered trademark of Bohemia Interactive a.s. All rights reserved. Any fix about the issue? http://www.armaholic.com/page.php?id=30367. Nov 9, 2014 @ 8:55am I second that question.

You are using our website as a guest. now create a second waypoint for the MH-9 on a different location-choose "Drop Cargo" (canceled hook icon)4. now click on preview and spectate the whole procedure with your soldierHave fun and best regards. open your map and look for a destination (mouse cursor)-now press the F-key and choose "drop cargo", -the MH-9 will fly to the given destination and drop the Quadbike at the given position. Load cargo vehicle inside vehicle if possible, returns bool based on whether the vehicle was able to be loaded. To add non vanilla helos you can just add their class names in the appropriate groups, Hello,I want to help you a little bit.Nearly all kind of helicopters are able to sling load (except: AH-99 Blackfoot, Mi-48 Kajman and VTOLs).You don't need a module or something like that.1. at the destination press "B" to drop the vehicle/object-hover at least 10-15 meters above the ground______________________________________________________________________________________The AI is also capable to sling load and transport vehicles and objects:1.

Or rather, when I click my second waypoint, can it be anywhere on the map and the AI is smart enough to travel somewhere and drop the vehicle/cargo? How does the loading work is it like a heli? To install the Advanced Sling Loading you should use modfolders to keep it seperate from the official game content to prevent issues. Helicopters with the Sling Load ability: MH-9 Hummingbird: 0.5 tonnes (500kg) PO-30 Orca: 2 tonnes (2000kg) WY-55 Hellcat: 2 tonnes (2000kg) UH-80 Ghost Hawk: 4 tonnes (4000kg) CH-49 Mohawk: 4 tonnes (4000kg) Huron: 10 tonnes (10 000kg) Taru: 12 tonnes (12 000kg) Sling Loadable vehicles and objects: Wheeled vehicles: Kart: 150 kg Quad bike: 280,8 kg Hatchback: 1090 kg … HOME; DEV HUB; UNITS; ART OF WAR; BUY NOW READY FOR TAKE-OFF FLY HEAVY-LIFT HELICOPTERS TO PROVIDE COMBAT SUPPORT PREMIUM DLC FOR ARMA 3 NOW AVAILABLE BUY NOW GET THE DLC BUNDLE .

Can both types of blackfish lift vehicals ?

place a soldier (player), a Quadbike and a flying MH-9 Hummingbird (click on it and hold Alt to set its altitude with the mouse)2. place the "Sling Load" module (F5 -> Modules -> Others)3. right click on the "Sling Load" module, choose "Connect" -> "Sync to" and click on the Quadbike4. Advanced Sling Loading (Arma 3).

:) So would it be possible for me to do the above steps with the AI, and click on a place pretty far away on the map so I can have a vehicle waiting for me when I arrive somewhere?

For the AI dropping off stuff, that's really amazing. What the heck is the module there for then if you can just sling load without it? < > Showing 1-3 of 3 comments . Sling load module Can some one tell me how to properly use the sling module in arma 3 mission editor, i cant seem to get it to work. for instance, if a plane goes down and you need to retrieve it for realism missions. thx in advance. Español - Latinoamérica (Spanish - Latin America). thx in advance.

Just place a MH-9 Hummingbird (or all other kind of helicopters that are able to sling load) and a Quadbike (every chopper is able to sling load that vehicle)2. preview the mission, get in the chopper and press Right Ctrl + B -> opens the "Sling Load Assistant" (SLA; radar like interface on the right side of the screen)-the SLA helps you with the alignment of your chopper above the target-on the SLA all sling loadable targets are marked with a square and a green dot3. So I'm setting up a mission and I'd like to have it so players can sling load vehicles if they choose. Looks like you're using attachTo and have the rope connected to a dummy object.

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